local ActorBase = require("app.base.ActorBase.lua")

local BuildingBase = class("BuildingBase",ActorBase)

function BuildingBase:ctor(data)
    print("BuildingBase:ctor")
    BuildingBase.super.ctor(self,data)
    self._Type = td.ActorType.building      --兵种
--    self._property.type = td.AttackType.far   --攻击： type 攻击类型 
--    self._property = { hp = 100 ,speed = 0 , hatred = 0 , radius = 100}             --身体素质： hp = 血上限 , speed = 移动速度 , hatred = 仇恨距离 , radius = 体积半径
end

return BuildingBase